Medal of Honour: Allied Assault
By John Trekie
To say that Medal Of Honour is a great game would be doing it injustice.
Medal Of Honour is
the game.
Set
in WW2, in single player you range from fighting in North Africa
to Omaha Beach to the bocage of Normandy. WHen you first play it,
immediately you are taken in by several things, it's sheer beauty,
it's realism and the quality of the AI. The quality of the Ai cannot
be understated, troops lend covering fire, medics run to heal you
and fallen comrades, troops actively seek cover, clear rooms with
grenades and are about as accurate as you are, no more.
The sheer thrill of this game far surpasses RTCW, dying hundreds
of times trying to get to the shingle of Omaha could not look better,
the fear on the soldiers' faces is expressed and the hundreds of
interactive characters that you meet each time, dying, clearing
obstacles for tanks, or trying to call in air support is phenomenal.
The obvious comparison has to be RTCW and in a head to head fight
on single player MOHAA is infinitely better and unlike RTCW i have
re-completed it several times over. In this case the realism and
supremely better animation (PC GAMER ' .....of all the sins that
PC games commit, Medal Of Honour can say with pride that it is a
shining beacon to animation, not since sierra's ground breaking
half-life have we seen animation take such a giant leap in evoloution.')
Also I'd like to add that unlike many ww2 games, MOH actually acknowledges
the role played by British, Canadian and Commonwealth forces, which
is refreshing to say the least.
HOWEVER
in multiplayer the decision is still close, and will ultimately
come down to preference, but allow me to persuade you:
- 3 modes of gameplay: deathmatch, team deathmatch, objective
- Superierior level design, due to realistic nature of game
- No defined roles, though your choice in weapon does define how
you must play.
- Better use of grenades, having a long and short throw is far better
than trying to play hot potatoe in wolf with the timing on those
grenades.
- Ability to have true sniper duels and concealment in rubble and
rocks, has a similar phycological effect as SUST as you try to work
out where and what the other person is doing.
- YOU CAN PLAY ON THE OMAHA LEVEL!
- Clans
thrive online as rather than scattered sporadic fighting
they fight in groups and so lay down covering fire and support one
another.
- THE LEAN FUNCTION WHERE YOU CAN LEAN AND FIRE ROUND CORNERS! UNLIKE
RTCW U CAN FIRE WHILE LEANING.
- Translated animation, jumping is made realistic by animation,
as is dying or falling off a building after being shot, even thjough
the character it just seems like a fall. Or even better when a man
leans out and fires with just enough for his gun to fire but without
revealing himself
SO IN MY OPINION MOHAA IS A GREAT GAME AND BETTER THAN RTCW