New from Fireglow: SS2 resource war.
Features
New country to play as: Japan
As well as Germany, the Soviet union and the allies, you can now
delight in crashing your aeroplanes into battleships, building labour
camps, and creating miniature electronic devices to sell to American
schoolchildren.
Morale
Losses, lack of officers and insufficient quantities of herschey
bars all make for unhappy and reluctant troops. Keep them happy
or they refuse to follow orders, which is, incidentally, an offence
punishable by firing squad, a feature no doubt to be introduced
with the game's add-on pack: Sudden Strike 2: Springtime for
Hitler.
Moveable boats and planes
Now you get to complement the enormous level of confusion on the
battlefield with controllable air and sea forces.
New Units
Well, personally I don't give a toss if the original game only had
a couple of pzkw IV variants, but cdv and fireglow no doubt listened
to the analists in the forums and introduced just about every unit
that saw combat in world war 2: even, I am told the KampfBus,
an armoured civilian carrier capable of carrying at least 30 civilians
to and from the air-raid shelters. Anyway, there are a whole bunch
of new units that I would describe if I was given a complementary
copy of the game by CDV for doing all this work promoting their
product.
maps up to 512x512
that's double the size of sust:4ever's map size. should make for
some new and interesting strategies.
More stuff here as soon as we get to know the game better ...