Troop carriers and other vehicles/guns
American Halftrack - This unit is good for surprise attacks
and is good on roads, it does have a tendency to roll when being
driven too fast. It comes armed with a .30 calibre machine gun and
is very useful for stopping infantry or downing planes. Should there
not be enough AA cover then these can be very useful replacements
and are moveable. They come with ammo supplies and healing centres
inside them and are best used be driven to the front where five
heavily armed soldiers can pop out and create some mayhem. Use them
for what the army intended, APCs, troop carriers, not anti tank
weapons as they have little armour. The Russian version is a lease
- lend model and is no different to the American version.
Hanomang - German APC carries the same functions of the Allied
version, except it is slower on roads, but much better off-road
then any other vehicle except the tanks. Use it for troop movement
over large maps and anti aircraft/anti infantry rolls.
Jeeps/Kubelwagons - These sporty little beauties are positioned
around every map. They can only take two men in them but are best
deployed by snipers trying to get to difficult vantage points quickly,
or by men attempting to take flags quickly. Often these vehicles
can be used for off road experiences and nice tricks. To learn how
to best use the jeeps see the Survival skills section.
AA guns - Scattered around every map there are AA guns. These
are useful for downing pesky planes or for taking out enemy tanks
or infantry. They are quite inaccurate at close range but should
be manned wherever there is the threat of an enemy attack. They
are easily destroyed by enemy planes and tank shells so if a plane
is flying over head and can't be stopped, run for cover before the
bomb hits you.
Machine guns - These are scattered liberally through every
theatre of war and can be used to hold off infantry, but the user
is at risk from snipers. They are best used with the gunner shooting
until the gun overheats, then duck down behind some sandbags and
take cover to avoid enemy snipers, before popping up again to take
out the next enemy advance. Particularly lethal of the Guadalcanal
map with its large hill. Snipers are the best units to deal with
these guns.
Coastal/Defence guns - These heavy guns are excellent when used in coordination with spotters or snipers. They can sink enemy ships, landing craft or hit enemy tanks. They are very effective but need constant protection from the air; use half-track gunners or AA cannons to defend these beasts, as one bomb will kill the operator.