Demo
Wake
Island
Allied objective: survive/defend the island
Axis Objective: capture all spawn points/ kill all enemy
Set in the south pacific, this is a truly huge map: wolfenstein maps
are like wondering around in a shoebox by comparison.
Axis:
You start on either an aircraft carrier or on a destroyer, and use
landing craft/parachute to assault the enemy strong points. The center
spawn point is the most important to take, as if that is held the
allies cannot get planes with which to sink your warships.
You have to take a 'flag' as quickly as possible because you are on
a countdown, failure to take a flag at all will result in a quite
humiliating Allied victory.
Navy: move the destroyer close to shore and bombard their bases. This
is a right pain in the arse for them.
Aircraft: bomb the allied airstrip/spawn points. However there are
so many flak cannon that you have to be very good indeed to make any
difference.
Allied:
You get your choice of spawn points and your initial strategy has
to be denying the enemy any spawn points on the island. The map is
so big though, that its impossible to do anything but delay them.
Infantry: get in tanks and blow em away! what works really well is
a couple of tanks operating together with an engineer on standby in
a jeep to repair them. use these as 'firefighters' to eliminate the
enemy around a flag. Have a couple of snipers on the hills to pick
up wandering Nips.
Aircraft: blow up Axis warships
The trick is to kill as many axis as possible, its the only way of
winning. Do this by choosing your defensive positions well and exploiting
any terrain advantages.