New from Fireglow: SS2 resource war.
Castle
In a damp, dreary dangerous castle, allies need to blow up a coffin,
steal the sacred obelisk and escape through the tunnel. This is
the darkest map - so up your screen brightness for it or you will
be shooting doors, healing enemies and making passes at your mother
in law.
Team Tactics
Allies.
One of the hardest to win. Engineers need to blow the gates to allow
plenty of access routes to the coffin. Axis spawn just above the
coffin so they can fire down on you, before you've even seen them.
Best bet is to split up, some head up the ladder, then the next
ladder, jump the gap and you will be in an attic above the coffin
area. Whilst you suicide charge, distracting the axis, hopefully
some of your team mates can nick the obelisk and leg it back to
the escape tunnel. NB the escape tunnel is reached via the allied
spawn room, its the one that looks like a hand dug tunnel!
You'll need to be very good or very lucky to win on this map.
Axis
you spawn high up overlooking the coffin that the allies have to
destroy to get the coffin/obelisk. always have a couple of guys
looking down because there are a couple of ways the allies can get
through without blowing any doors.
Best bet is to get a fire team of 2 meds, 1 soldier+PZfaust, a lt
and an engineer. follow the raised corridor round till you get a
door. go through it, along a bit and there are some stairs. hold
those at all costs and the game is virtually won. Below the stairs
is a gate into the coffin courtyard that needs to be blown by an
allied engineer. opposite the gate is the way into the enemy spawning
point. If you have surplus players holding the gate, mount some
commando missions into enemy territory. you will almost certainly
die a particularly gruesome death but its almost impossible for
the allies to mount a consistent attack when they can't line up
to protect their engineer.
Its only a matter of time though before the allies wear ya down,
and they will eventually overcome your fireteam to blow the gate.
At this point, while continuing the odd commando raid at the enemy,
its all hand-on-decks to protect the obelisk. What I found was the
best tactic was to be a medic looking down from the area near the
spawn point. when you see a piggy take the monument, jump down and
follow him, shooting him as you do. hopefully your team mates will
have arranged the defense so only the odd straggler gets through.
By the time they have arrived in force there shouldnt be enough
time for them to take the monument back ... game won.
---
Here's a thought, and i have never managed to do it because I havent
trusted my team-mates enough: when you kill the guy running away
with the obelisk, don't return them. the allies won't have a clue
where they are. get a few people around defending the new location
of the obelisk and sit back and imagine the confusion.