New from Fireglow: SS2 resource war.
Destruction
6 flags to capture, whoever gets all, or has the most when time
is up wins. Soldiers are more useful on this map than any other,
buts its all close range so snipers are just sitting ducks. Have
fun with the heavy weaponry, just try not to fall over the giblets.
Tactics.
Run!
If it moves shoot it
Have 1 medic per 4 people on your team at least.
If you must airstrike the courtyard, use the "fire in the hole"
warning.
Move through the courtyard in stages, clearing buildings and consolidating
your position. Soldiers go first then the lieuts and medics. The
game is as good as won if you can hold the central courtyard, you
can then just pick off the opposition when they appear and grab
the two 'home' flags when they're dead.
Snipers are of limited use and engineers are just pointless. You
can have a lot of fun with a venom but having competent medics really
is the key.
Umm thats about it!