
				New from Fireglow: SS2 resource war.
			 
			
 
		
		
 
			Destruction 
              
              6 flags to capture, whoever gets all, or has the most when time 
              is up wins. Soldiers are more useful on this map than any other, 
              buts its all close range so snipers are just sitting ducks. Have 
              fun with the heavy weaponry, just try not to fall over the giblets. 
              
              
              Tactics. 
              
              Run!
              
              If it moves shoot it 
              
              Have 1 medic per 4 people on your team at least. 
              
              If you must airstrike the courtyard, use the "fire in the hole" 
              warning. 
              
              Move through the courtyard in stages, clearing buildings and consolidating 
              your position. Soldiers go first then the lieuts and medics. The 
              game is as good as won if you can hold the central courtyard, you 
              can then just pick off the opposition when they appear and grab 
              the two 'home' flags when they're dead.
              
              Snipers are of limited use and engineers are just pointless. You 
              can have a lot of fun with a venom but having competent medics really 
              is the key.
              
              Umm thats about it!